Challenge
For the web part, as it was a kick-start product, it more likely tends to be a UI dominion task. Since I was a newbie to the industry, the challenging part would be skill and software usage. (Photoshop era, not Sketch/ Figma / XD yet) What I learned from the task are Atomic design concept, modulization, and standardization which were fruitful for my career knowledge when planning layout design work, and easier to align with developers.(I was thinking about component re-use when using photoshop, but it couldn't provide me this function.)